

Horus ATragMX software considers atmospheric conditions, gun data, ammunition, range, speed and muzzle velocity to calculate precise aiming solutions with “come-up” results – and even accounts for Coriolis and spin drift effects. It shouldn't be to a staggering degree, but there does-absolutely does-need to be considerable.1. There should be a diversification in bayonets not all knives are the same. There should also be a diversification in flashlight attachments there's a huge difference between ducktaping a DD flashlight to the side of your gun and getting a search-and-rescue emergency maglite with a red film over the front to protect your night vision. But because both are available (presumably), I won't run into the woods with my sniper rifle as soon as I have a PSO I'll continue running around the city, meeting survivors and collecting loot, as I look for a better scope. If I had to choose between a PSO or Russian Delta-style scope and an American mil-dot scope, I'd take the mildot every time. Not just for realism, but that adds more difficulty to the game and more reward to players who brave the perils of higher level loot areas. I agree with you that it should not be a core to the game, and that there shouldn't be a staggeringly hugenormous list of available weapons attachments, but there should be scopes of different levels of magnification and different reticles. Variety is important for the same reason it's important for both civilian and military-level equipment/weapons to be lootable. Lets hope they use some prudence, 4-5 different sets of components are good, along with different sub sets inside of those sets such as barrel length, stocks, ect ect Don't get me wrong I don't want everyone walking around with automatic AKs or AR variants, but I dont want to have a reciever for every single weapon you could think of, and keep getting AK barrels, or vice versa. What I am getting at is, BF4 and COD have tons of choices because their players are ODing on adderall and need to change their items every 5 seconds.Īlso another problem with tons of parts for 500000 different platforms is compatibility. Yeah, there should be a few choices, realistically theres going to be tons of choices of ammunition and parts, but 10+? Wasted resources. When I assemble a weapon in the SA its meant for one thing, FUNCTION. No, its about FUNCTION not FUN or INTEREST. I do not need a hueduedue triple expert quickscope magnification red dot skull candy reticule. I have used EOTech sights for every NATO/West weapon I have used in Arma 2/OA/ACE, its simply my sight of choice. Lets be honest, this isnt cod or battlefield where your adderall runs out and you need to change something before you explode. Chances are im going to use only one type of sight if available for my weaponry.
